Open Systems Laboratory at Illinois

Towards reusable real-time objects

By Brian Nielsen and Gul Agha. Ann. Software Eng, 7:257–282, 1999.

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http://dx.doi.org/10.1023/A:1018986121470

Abstract

Large and complex real-time systems can benefit significantly from a component-based development approach where new systems are constructed by composing reusable, documented and previously tested concurrent objects. However, reusing objects which execute under real-time constraints is problematic because application specific time and synchronization constraints are often embedded in the internals of these objects. The tight coupling of functionality and real-time constraints makes objects interdependent, and as a result difficult to reuse in another system. We propose a model which facilitates separate and modular specification of real-time constraints, and show how separation of real-time constraints and functional behavior is possible. We present our ideas using the Actor model to represent untimed objects, and the Real-time Synchronizers language to express real-time and synchronization constraints. We discuss specific mechanisms by which Real-time Synchronizers can govern the interaction and execution of untimed objects. We treat our model formally, and succinctly define what effect real-time constraints have on a set of concurrent objects. We briefly discuss how a middleware scheduling and event-dispatching service can use the synchronizers to execute the system.

This revised version was published online in June 2006 with corrections to the Cover Date.

BibTeX

@article{journals/ansoft/NielsenA99,
    author = "Nielsen, Brian and Agha, Gul",
    title = "Towards Reusable Real-Time Objects",
    ee = "http://dx.doi.org/10.1023/A:1018986121470",
    journal = "Ann. Software Eng",
    keywords = "sensor networks, real-time systems",
    pages = "257-282",
    volume = "7",
    year = "1999",
}